I’m a PhD student at Carnegie Mellon University working on robot learning and
dexterous manipulation. I build systems that can generalize to messy, real-world
environments—bridging simulation and reality with scalable data and robust policies.
I collaborate across perception, control, and RL, and maintain open-source codebases
for grasp generation and evaluation.
Dexterous in-hand reorientationGrasping in clutterSim-to-Real transfer
Selected Publications
SegDexGrasp: Semantic-Guided Dexterous Grasping at ScalePlaceholderPaper · Project · Code